This guy is awesome. Just finished making him a badass boss enemy in my game
Medieval Fantasy Character Pack 2
A downloadable asset pack
All my assset packs: https://itch.io/c/844603/asset-packs
All my games: https://itch.io/c/1098421/games
This asset pack:
A free character asset pack, which contains a boss-type character. The number of frames are listed below. In some cases I've added duplicate frames, depending on the necessity of a delay. Most animations can fit into a 64x64 canvas. Lastly, all character sprites have been exported into PNG strips.
Number of Frames:
Knight - Idle(16), Walk(8), Taunt(18), 3-Combo Attack(30), Dash(8), Spin Attack(30), Death(40), Jump(25), Jump Attack(40)
Feel free to use and modify the character depending on your current project. If you have any suggestions regarding other characters, items or backgrounds, which can fit with this pack, please let me know. I might work on a "Medieval Fantasy Tileset Pack" in the future and it would definitely help to have some ideas. In case you want to offer me credits, please use my current username. Also, keep in mind that you can use this in your commercial projects, but please do not resell the assets individually.
Click download now to get access to the following files:
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I suggest creating a bard, a samurai and a character with the sickle of death.
Helo! all of they are blurry, and i really want to use them, can you have another link or something?
Thanks for your amazing art design!! I just wonder how can I fix the position offset of these animations?(in Unity)
Hi there. I don’t really use Unity myself. What do you mean by fix the position offset?
I mean in Unity, we usually use sprite editor to slice these sprite sheet. And put all frame into animation timeline to create the animation. But if I play this idle animation then transfer to Attack animation , the character will change its position during the Attack animation. and after the Attack animation finished it'll goes back to idle , the idle is in a different position.
I'm sorry maybe I did say it clearly. And I just fixed this problem in Unity. Thanks again for your great Art assets.
I'm a Unity tutorials creator, hope to have chance to work together :)
May I use these amazing art asset in my new course?
Link to my courses :
My YouTube Channel:
Some animations are blurry
Solo tengo la animación de parado y caminando , porq me pasa eso? Todo lo demás esta borroso
El personaje no tiene animación de atake? Esq me encantó el personaje y yo lo quiero usar
show!!O que outras pessoas estão dizendo
Hi, awesome art ! If you want join a little project please contact me on discord FoobarIT#8565
that is amazing man!!!!
Thank You!! I used your assets for my game on:
Play Store: https://play.google.com/store/apps/details?id=com.XwinStudio.HeroesDashRun
Check it out if you want!!
Thanks for sharing your art, your are the best <3
en verdad disculpa que sea pobre y no colabore, pero pretendo en el futuro ayudar. solo con fines creativos, gracias en verda
Thank you for a good work. Can I use your work industrially for you?
Hello sir, can i use your asset for gameloft's game jam contest?? This is very important for me to have a good game
Sure, feel free to use it! Maybe even send me a link once you're done, I'd love to see it. :D
Hi, I would like to contact you about getting one character for my dungeon platformer (I will pay, of course). Please let me know how I can message you. Thank you :)
Hi ^^ Do you have something for contact ? I would like to know if you were interested by joining a project
Would love some different color/diversity morphs, weapons, and magus related animations! Possibly also a megafauna or three? More things with tusks!
Love the style though, and look forward to seeing more!
You cold try using the slide animation backwards and giving some red color splash effect to represent as it was hit :)
That is really cool. Thanks for make this one :D
I love your style!
Cool, i like you work so much!
I hope one day I can make sprites like this!
Great job!! So many animations <3
This is amazing, thank you very much!